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Transform3D Struct Reference

Transform3D defines an x,y,z cartesian location with a rotation matrix. More...

import "BaseTypes.idl";

List of all members.

Public Attributes

Vec3d xyz
Mat33f rot
 A 3x3 rotation matrix in order: R11, R12, R13, R21, R22, R23, R31, R32, R33.

Detailed Description


Member Data Documentation


The documentation for this struct was generated from the following file:
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