The Robot Application Programming Interface Delegate Project
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Defines constants related to the ATHLETE robot as a convenience for programmers. More...
import "BaseTypes.idl";
Go to the source code of this file.
Packages | |
package | rapid |
Variables | |
const long | ATHLETE_LEG_1 = 0 |
const long | ATHLETE_LEG_2 = 1 |
const long | ATHLETE_LEG_3 = 2 |
const long | ATHLETE_LEG_4 = 3 |
const long | ATHLETE_LEG_5 = 4 |
const long | ATHLETE_LEG_6 = 5 |
const long | ATHLETE_AUX_LEG_ID_INDEX = 0 |
const long | ATHLETE_AUX_MOTOR_ANGLE_INDEX = 1 |
const String32 | ATHLETE_SUBSYS_NAME_EHA = "ATHLETE_EHA" |
const String32 | ATHLETE_SUBSYS_NAME_FORCE_TORQUE = "ATHLETE_FORCE_TORQUE" |
const String32 | ATHLETE_SUBSYS_NAME_BATT = "ATHLETE_BATTERY" |
const String16 | ATHLETE_HEADING_RAD_KEY = "ATHLETE_HEADING_RAD" |
const String16 | ATHLETE_BODY_TILT_KEY = "ATHLETE_BODY_TILT" |
const String16 | ATHLETE_BODY_ROLL_KEY = "ATHLETE_BODY_ROLL" |
const String16 | ATHLETE_BODY_PITCH_KEY = "ATHLETE_BODY_PITCH" |
const String16 | ATHLETE_ODOMETRY_KEY = "ATHLETE_ODOMETRY" |
const String16 | ATHLETE_HEADING_FLOAT = "ATHLETE_HEADING_RAD__FLOAT__" |
const String16 | ATHLETE_TILT_FLOAT = "ATHLETE_BODY_TILT__FLOAT__" |
const String16 | ATHLETE_ROLL_FLOAT = "ATHLETE_BODY_ROLL__FLOAT__" |
const String16 | ATHLETE_PITCH_FLOAT = "ATHLETE_BODY_PITCH__FLOAT__" |
const String16 | ATHLETE_ODOMETRY_FLOAT = "ATHLETE_ODOMETRY__FLOAT__" |
const String16 | ATHLETE_PROC_ID_INT = "ATHLETE_PROCESSOR_ID__INT__" |
const String16 | ATHLETE_CAM_REFP_X_FLOAT = "ATHLETE_CAM_REFP_X__FLOAT__" |
const String16 | ATHLETE_CAM_REFP_Y_FLOAT = "ATHLETE_CAM_REFP_Y__FLOAT__" |
const String16 | ATHLETE_CAM_REFP_Z_FLOAT = "ATHLETE_CAM_REFP_Z__FLOAT__" |
const String16 | ATHLETE_CAM_REFQ_P_FLOAT = "ATHLETE_CAM_REFQ_P__FLOAT__" |
const String16 | ATHLETE_CAM_REFQ_Y_FLOAT = "ATHLETE_CAM_REFQ_Y__FLOAT__" |
const String16 | ATHLETE_CAM_REFQ_R_FLOAT = "ATHLETE_CAM_REFQ_R__FLOAT__" |
const String16 | ATHLETE_CAM_REFQ_W_FLOAT = "ATHLETE_CAM_REFQ_W__FLOAT__" |
const String16 | ATHLETE_CAM_V2_FLOAT = "ATHLETE_CAM_V2__FLOAT__" |
const String16 | ATHLETE_CAM_IMG_ACQ_TIME_FLOAT = "ATHLETE_CAM_IMGACQTIM__FLOAT__" |
const String16 | ATHLETE_BATT1_INT = "ATHLETE_BATT1__INT__" |
const String16 | ATHLETE_BATT2_INT = "ATHLETE_BATT2__INT__" |
const String16 | ATHLETE_BATT3_INT = "ATHLETE_BATT3__INT__" |
const String16 | ATHLETE_BATT4_INT = "ATHLETE_BATT4__INT__" |
const String16 | ATHLETE_BATT5_INT = "ATHLETE_BATT5__INT__" |
const String16 | ATHLETE_BATT6_INT = "ATHLETE_BATT6__INT__" |
const String16 | ATHLETE_BATTV12_INT = "ATHLETE_BATTV12__INT__" |
const String16 | ATHLETE_BATTV24_INT = "ATHLETE_BATTV24__INT__" |
const String16 | ATHLETE_BATTV48_INT = "ATHLETE_BATTV48__INT__" |
const String16 | ATHLETE_BATTSOC_INT = "ATHLETE_BATTSOC__INT__" |
const String32 | ATHLETE_NUM_LEGS = "ATHLETE_NUM_LEGS" |
const String32 | ATHLETE_DRIVE_FACE = "ATHLETE_DRIVE_FACE" |
const String32 | ATHLETE_NUM_JOINTS = "ATHLETE_NUM_JOINTS" |
const String32 | ATHLETE_CAMERA_SET = "ATHLETE_CAMERA_SET" |
const String32 | ATHLETE_CAMERA_SELECTION = "ATHLETE_CAMERA_SELECTION" |
const String32 | ATHLETE_CAMERA_LEG = "ATHLETE_CAMERA_LEG" |
const long | ATHLETE_ARTIC_JOINTDATA_INDEX_HIP_YAW = 0 |
Articulation indexes for the JointData arrays. | |
const long | ATHLETE_ARTIC_JOINTDATA_INDEX_HIP_PITCH = 1 |
const long | ATHLETE_ARTIC_JOINTDATA_INDEX_THIGH_PITCH = 2 |
const long | ATHLETE_ARTIC_JOINTDATA_INDEX_KNEE_PITCH = 3 |
const long | ATHLETE_ARTIC_JOINTDATA_INDEX_KNEE_ROLL = 4 |
const long | ATHLETE_ARTIC_JOINTDATA_INDEX_ANKLE_PITCH = 5 |
const long | ATHLETE_ARTIC_JOINTDATA_INDEX_ANKLE_ROLL = 6 |
const long | ATHLETE_ARTIC_JOINTDATA_INDEX_GRIPPER = 7 |
const long | ATHLETE_ARTIC_JOINTDATA_INDEX_WHEEL = 8 |
const long | ATHLETE_ARTIC_JOINTDATA_INDEX_DOCK = 9 |
const String16 | FLOAT_TYPE_KEY = "__FLOAT__" |
const String16 | INT_TYPE_KEY = "__INT__" |